This is a big list of simple rules for situations which may happen in play (like chases, crossing a jungle and so on...).
I believe that many role players (and especially gamemasters) really like
maps. Here is my small collection of stuff I prepared during my games, with a
few comments about how to use them.
Unless otherwise noted, all maps are scaled in meters.
|A good-sized house with garage and garden. Originally introduced when one of the characters started looking for a place to settle near San Francisco.|
|The China Lass|
|A detailed description of a river wheelboat. It has been designed as a vehicle (and it is hosted on the vehicle subpage), but given its size, and the fact that can be used as a sort of "moving location" during an adventure, I list it here, too.|
|Tea House of the Welcome Dragon|
|In China, a lot of families work and spend most of their lives near rivers... look at the floating houses subpage for more details|