Pulp Krieg: Heroes - Jungle Lord
$Revision: 1.8 $
Jungle Lord template
Your typical young boy who, after the tragic death of his parents at the hands
of bandits/savages/beasts/nature was raised by a pack or other group of large mammals.
Mowgli and Tarzan are the most obvious example of this one, but see the
Variations section for other ideas.
This character is a fairly good fighter, but usually disdains firearms. It can
be useful as a scout/infiltrator, and really shines in outdoor adventures set in
exotic locales. On the other hand, he will have problems coping with modern
life, especially in urban adventures, and the player should roleplay this to the
best, looking for good chances to put his poor understanding of western
civilization in the spotlight.
His problems with modern civilization may work (surprisingly) in favor of
including this PC in your party. Unless you want a later-date Tarzan, the
character needs help from others to be able to cope with the world, so
interaction and support among PCs would be quite appropriate.
This role is open to non-white and female PCs, if you care about some semblance
of "historical verisimilitude" in your game. In this case another PC should act
as sort of "warden" for The Panther King, or whatever you want to call him.
Animal Companions
If your series is set mostly in a specific place (like Africa, for example) this
character could spend a lot of points and acquire a virtual zoo of
followers.
In practice I'd suggest no more than one companion. Either a
fierce beast like a panther, or a more peaceful but still useful pet like a
monkey.
Stats
AGI: 2 | APP: 1 | BUI: 0 | CRE: 0 | FIT: 2 |
INF: 0 | KNO: -2 | PER: 1 | PSY: 0 | WIL: 1 |
STR: 1 | HEA: 1 | STA: 30 | UD: 6 | AD:6 |
Skill levels |
Skill | Level | Attr |
Acrobatics | 1 | +2 |
Animal Handling | 1 | 0 |
Archery | 1 | +2 |
Athletics | 1 | +2 |
Combat Sense | 1 | +1 |
|
Skill | Level | Attr |
Dodge | 1 | +2 |
Hand-to-hand | 2 | +2 |
Intimidate | 1 | 0 |
Melee | 2 | +2 |
Notice | 2 | +1 |
|
Skill | Level | Attr |
Riding | 1 | +2 |
Stealth | 1 | +2 |
Survival | 2 | 0 |
Swimming | 1 | +2 |
Throwing | 1 | +2 |
|
Cost: (Attribute 33)/(Skills 25)
Typical Equipment: Knife, other primitive weapon.
Typical Perks: Acute Sense, Animal Companion, Animal Kinship, Catlike Balance(*), Night Vision, Natural Leader (*), Strong Immune System, Thick Skinned.
Typical Flaws: Belief, Bloodlust, Mechanical Inaptitude, Poor.
(*): From Heroes&Villains supplement
Variations
An amusing variation could be the introduction of a character similar to Red Wolf, or any other champion of some minority group. Women will
probably not work well here, even if we had Sheena and other female versions of
Tarzan.